Design leader · 10+ years

Product designer
who ships.

Over a decade leading UX and product design on products where trust is the feature, and countless hours mentoring designers. I still design, build and ship the work myself, with AI, so you get the working product, not just the mockup.

Available for new projects

Trusted by teams at Pfizer, Verizon, Takeda, and Custom Ink.

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Jon Haines, not actual size

What I do

Different surfaces, one job: make complicated things clear enough to trust.

  1. Product & UX leadership

    Workflow-heavy, regulated products in defense, fintech and healthcare. Research to shipped UI, plus the people around it: mentoring and growing designers, and earning the trust of whoever signs off.

  2. Design systems

    Systems that keep many products consistent as they scale, and now systems that AI coding agents can build from correctly.

  3. Motion & interaction

    How a product behaves: states, feedback, and transitions. Specced and built in Rive and code, not described in a meeting and hoped for.

Selected work

High-stakes products, made plain. Then made to move.

  1. Design system · Motion · 2026

    Sidestep

    A design system where everything moves, with the specs and rules that let AI coding agents pick the right component and the right motion.

    With Sidestep, an AI agent wrote 340 lines and invented zero styles. Without it: 1,146 lines and 117 made-up values.

  2. Motion · State-driven character · 2026

    Kernel

    A product mascot whose five moods are driven by app state, animated in code.

    From first sketch to a polished, shipping mascot in under a month.

  3. Motion · Interaction states · 2026

    Character Select ↗ (opens Contra)

    Hover, select, and lock-in states for twelve characters, built as one Rive state machine.

  4. Motion · Rive + Blender · 2026

    Halloween Hotel

    A playable scene: a Blender build running on Rive's GPU canvas, in the browser.

  5. Motion · Product UI · Rive

    Onboarding Flow ↗ (opens Contra)

    A five-screen onboarding flow, from sign-in to a confetti finish, driven by one state machine and view-model data binding.

  6. Motion · Character · Rive

    Monkey Mascot ↗ (opens Contra)

    A character mascot with three trigger-driven behaviors: he waves, eats a banana, or dances.

  7. Motion · Micro-interactions · Rive

    Icon Grid ↗ (opens Contra)

    Nine icons that flip from flat monochrome to full-color illustrations on hover, each with a springy bounce.

  8. Seller dashboard showing an AI sales agent's activity and performance

    Case study · Fintech · Agentic AI

    The trust layer for an agentic sales system

    Interfaces that let sellers see what an AI agent was doing, know which signals to trust, step in where it mattered, and shape the agent over time.

    Brought the agent's activity, buyer signals and pipeline into one view, so sellers stopped piecing it together across tools.

  9. Form logic that changes what a visitor record asks for

    Case study · GovTech

    ISI Defense: leading v5.0

    Led design on v5.0 of a security platform for defense contractors as the sole designer, owning the design system and its clearance-based permissions.

    Shipped v5.0 and passed its Section 508 accessibility audit, with permissions reworked across 8 user roles.

  10. Pfizer medical coverage dashboard on a laptop

    Case study · MedTech

    Pfizer: a dashboard for medical coverage

    Research and UX/UI that made complex insurance information easier to navigate.

  11. Epiq AACER reconciliation platform

    Case study · LegalTech

    Epiq: replacing spreadsheets with a reconciliation platform

    Sole UX designer and researcher, turning a spreadsheet-based bankruptcy reconciliation process into a platform for banks and financial institutions.

  12. Fora Financial product page template

    Case study · Fintech

    Fora Financial: a leaner template for product pages

    Long educational pages turned into a modular, conversion-focused template built to repeat across every funding product.

  13. Nursegrid Recap screens built on the design system

    Case study · Design systems

    Nursegrid: scaling a design system ↗ (opens Behance)

    Reusable patterns and brand consistency for a celebration feature as the product scaled.

  14. Tailorbird product dashboard

    Case study · PropTech

    Tailorbird: unifying a fragmented SaaS platform ↗ (opens Behance)

    Led the design of a unified dashboard for a platform serving 26 of the top 50 U.S. real estate owners.

    Pulled scattered features into a single dashboard, so property teams had one place to work.

  15. Custom Ink product screens

    Case study · eCommerce

    Custom Ink: a shared design language ↗ (opens Behance)

    Led a shared design system across product surfaces and a streamlined checkout, driving a 1.5% customer lift.

  16. AccentCare website redesign

    Case study · Healthcare

    AccentCare: a website for multiple audiences

    Web and mobile redesign for a healthcare organization, built around accessibility and clear navigation.

  17. SaltyCloud design system and style guide

    Case study · Risk management

    SaltyCloud: design system creation ↗ (opens Behance)

    A design system and style guide that standardized UI patterns across a risk-management platform.

  18. Verizon privacy dashboard research

    Case study · Research

    Verizon: privacy dashboard research ↗ (opens Behance)

    Led user research and interface analysis, turned into UX recommendations for a clearer, more trustworthy privacy dashboard.

In their words

A full build out of a design framework from scratch… From the moment he joined, Jon brought a sharp design eye, a collaborative spirit, and a deep understanding of how to translate our vision into something both functional and visually compelling.

Trent Gillaspie, B2B SaaS product leaderManaged Jon directly

He created clean, intuitive prototype screens that perfectly captured our vision and improved the features and visuals of our product… his work significantly elevated the overall user experience.

Matthew Cuny, Cinematic AppsProduct redesign · about four weeks

His contributions as a UX designer ranged from research to visual design… The degree of initiative, coupled with reliability, made Jon an excellent team member.

Vanessa Colina, Product design leadManaged Jon directly

Work with me

For seed to Series B teams that need senior design and someone who can build it. Scope and pricing get shaped together on a first call.

Available for new projects

  1. Fixed scope · Two weeks

    Working prototype

    Your idea as a real, deployed product, not a clickable mockup. Designed, built and ready to put in front of users or investors.

    You get a live URL, the code, and a design system to keep building from.

    See one: Bad Plot · Agentic sales

  2. Fixed scope · Three to four weeks

    Mascot & motion

    A character or hero piece modeled in Blender, animated in Rive, and wired to your product's states, like Kernel's five moods.

    You get a production-ready Rive file, dropped into your site or app.

    See one: Kernel · Character Select

  3. Three-month minimum

    Fractional head of design

    I run your design function part-time: set the direction, build the system, hire and mentor your first designers, and still ship work myself.

    For teams that have outgrown freelancers but aren't ready for a full-time design leader.

    See it: · What teams say

Also available: a two-week Product & UX audit, or a monthly Design advisor seat.

Things I've made

I designed every one of these myself, end to end: the product, the brand and the details. Then I built and launched them. Same process I bring to clients.

  1. Bad PlotGuess it from the worst plotGames · Trivia

    iOS + web game · Live

    Bad Plot ↗

    Designed by me · Product design, brand, and Kernel the mascot

    A daily movie-guessing game built on deliberately bad plot descriptions, judged by Kernel the popcorn. Designed, built in Expo and shipped to the App Store.

  2. Reels 82Kviews 1,778likes111comments Why MLB wants a salary cap

    Sports data-viz brand · Daily

    AthleticFigures ↗

    Designed by me · Brand, data storytelling, charts and motion

    Stick figures and charts about MLB, NFL, NBA and NHL. Reels and carousels made with a Blender-to-video pipeline, 40+ posts in.

  3. Card art + game · In progress

    Clewies

    Designed by me · Game design, card system, and art direction

    A mythology card game with living character cards, living-portrait loops and a browser prototype. 112 cards and counting.

Learn how I work

I design with Claude Code connected to Figma, Blender, Rive and the codebase. I teach design teams to do the same, and I have for years: podcasts, talks, and classrooms.

  1. Figma
  2. Claude Code
  3. Blender
  4. Rive
  5. Shipped
  1. Half day · Up to 15 people

    Workshop for design teams

    A live, hands-on session: your designers go from a Figma frame to a working, moving build using AI, on a real piece of your product.

    Everyone leaves with a working setup and one thing they shipped.

  2. One week

    Team setup

    I set up your team's AI toolkit: connections to your tools, reusable skills, and a design system that coding agents can build from correctly.

    Your workflow, written down and running, not a slide deck.

  3. Monthly · 1:1

    Coaching

    For designers who want to start shipping. One session a month plus async review of what you're building.

    Built on years of mentoring designers through career pivots.

Where I've taught and spoken

About

Illustrated portrait of Jon Haines

For over a decade I've led UX and product design on products where getting it wrong is expensive: defense platforms, bank data, medtech, and now AI agents. My job is to make the complicated part feel obvious, to the customer, the team, and whoever has to sign off.

I run design end to end: research, product strategy, the system, the shipped UI, and now, with AI in the loop, how it behaves and moves. I've led teams and I've been the only designer in the room. I've also spent countless hours teaching and mentoring designers, and that's a big part of how I lead: I grow the people around the product, not just the product. (I came to design from journalism, and it still shows: find the story, cut whatever doesn't serve it.)

Based in Brooklyn, NY · Working with teams anywhere

More about me →

Countless hours

Mentoring and teaching designers
in the classroom, online, and one on one, reaching thousands of students.

  • Webinars built and facilitated for Thinkful
  • Schools: General Assembly, Thinkful
  • Host of Think Like a Designer, a Clubhouse series

10+ years

leading UX and product design in regulated, high-stakes industries.

Top Voice

in User Experience Design, recognized on LinkedIn.

10K+

designers following @uxcalibur on Instagram.

~4 years

as an independent design consultant to product teams.

Who I've worked with

  • American Express
  • Pfizer
  • Verizon
  • Takeda
  • Custom Ink
  • Nursegrid
  • ISI Defense
  • AccentCare
  • Tailorbird
  • Thinkful
  • General Assembly

What I believe

  1. The more complex the system, the plainer it has to be.

    Getting it wrong isn't a bad review. It's a decision nobody can defend.

  2. Design leadership is a trust problem before it's a craft problem.

    The job is earning the trust of people who aren't designers, but decide whether a decision holds up.

  3. Motion is how a product explains itself.

    Every state change is a sentence. If it moves well, nobody needs the manual.

  4. AI didn't replace the designer. It removed the handoff.

    I go from strategy to a working, moving build without a translation step in between.

What are you building?

Tell me what you're building and where it's stuck. Or skip ahead and book a 20-minute intro call.